"Bärnsten" (Swedish for "amber") is the result of an experiment I made a couple
of years ago. I created some sounds on the C64, sampled them using an 8-bit
sampler, and mixed them with some drum loops using a multi-channel tracker on
the Amiga. Read more.
Posted in ancient times, 2 comments.
At Dreamhack Winter 2004 there was a surprise compo
(called the fast music compo) in which one had to write a piece of music
using only the default set of sound samples shipped with Windows. Read more.
Posted Wednesday 27-Dec-2006 13:12, 0 comments.
Martin Galway's Parallax, by me, live, on a real
piano, without any edits or overdubs. Read more.
Posted in ancient times, 4 comments.
Parallelogram is a demo running on the Commodore One extender
board, which contains an Altera Cyclone III FPGA and an SDRAM chip. The logic
design was made from scratch, including a homebrew CPU, FM synth and blitter
with pixel shader support. The demo won the wild compo at Revision 2012. Read more.
Posted Wednesday 11-Apr-2012 22:03, 23 comments.
Phasor, like Craft, is a demo running on a custom
minimalistic ATmega88-based demo platform. But it generates a composite video
signal (PAL) instead of
a VGA signal. Read more.
Posted Wednesday 7-Apr-2010 13:58, 40 comments.
It struck me that, at least in theory, organ pipes should generate quite
primitive sound waves. If so, how come a church organ doesn't sound like a
chip tune, which is also built up from simple waveforms? Well, actually
it will, if you remove the church. And if you connect a
Commodore 64 home computer to a loudspeaker in a large hall, it will
sound like an organ. Read more.
Posted Saturday 10-May-2008 07:27, 22 comments.
Normally, when you create a chiptune, you start with an
existing chip (such as the SID chip or
the YM2149) and write a tune for it. We decided to start from scratch, and
create a chip and a tune. Read more.
Posted Saturday 30-Jun-2007 11:04, 76 comments.
In an attempt to squeeze as much emotion as possible
into a tiny chip, I managed to fit Camille Saint-Saëns' The Swan into
480 (out of 1024) bytes of ROM on an ATtiny15. The microcontroller runs at
1.6 MHz and provides 32 bytes of RAM (actually registers). Read more.
Posted Monday 26-Apr-2010 16:12, 9 comments.
When Frédéric Chopin wrote his rather melancholic
prelude in C minor, he did not know that years later, a computer game called
Ghosts And Goblins would carry the chord progression of the first few
bars of that very prelude into the hearts and minds of a whole new
generation. Read more.
Posted in ancient times, 3 comments.
Turbulence is the successor of craft. It's a
microcontroller demo based on the Propeller chip from Parallax.
External I/O consists of stereo sound (at line level) and a VGA signal.
Posted Monday 13-Apr-2009 13:09, 19 comments.